Saturday, November 10, 2007

WoW: Cont'd

Back to World of Warcraft I suppose:

WoW has always been a game that stresses individuality. To start, it provides the player with 10 different races to choose from, each with different strengths and abilities and looks. From there the player gets to choose from countless body and facial traits to make their character look unique. After looks though, the player also gets to choose from 9 different classes, and within these classes a player can choose their own unique style of play.

The 8 races are human, dwarf, night elf, gnome, draenei, undead, orc, troll, tauren, and blood elf. In addition the 9 classes include warrior, paladin, mage, warlock, priest, shaman, rogue, hunter, and druid. Within each class is a series of talent trees, each with different abilities and stat boosts that players can use talent points in. A talent point is aquired for every level gained starting with level 10. So a level 70 player has 61 talent points at their disposal. Each of these talent trees represents a different class of moves and stats that the class can have. For example, the mage has the fire, frost, and arcane trees, each tree representing the fire, frost, and arcane spells that he/she can cast. These talents often boost the effectiveness of a players favorite spells and attacks or sometimes even give the player a new ability. However, since the talents are set up in the "tree" form, the more powerful talents cannot be attained until higher levels when a player can put a certain number of talent points into the tiers below.

Wow, I just threw a lot at you didn't I? Um, sorry. I get carried away sometimes. Basically what that all means is that you pick a race, pick a class, and within that class you get to choose talents that boost your favorite moves and make you more powerful.

Class balance has always been important to Blizzard as well. Despite all the complaints posted in chats and forums around the web, the game does a fairly good job in making each class valuable and equally powerful in their own respect. The different traits of each class are also built very well around each other, and combined in the right ways, make for very very formidable teams against even the most insanely powerful bosses.

Overall the game is huge, fun as hell, and ever changing. If you have any questions about it feel free to ask me and I'll do my best to answer since out of all the games I've talked about, I probably know this one the best. I encourage you to at least dip your toe into this game. It really is a gem and a real joy to play.

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