A few years ago, a friend of mine got me to start playing Diablo. It started out with a bit of tough love. In that, I mean my friend showed me how to play the game, but didn't give me too much advice.
Over time, I played through the game, and my friend started telling me how to perfect my characters. I had started playing the non ladder section of the game. Basically to summarize the sections of the online game, there is 4 different options, which are ladder, non ladder, hardcore ladder, and hardcore non ladder. Ladder basically gives a sense of a competition, which resets whenever Blizzard decides they want to reset it. Once ladder gets reset, the characters get moved to non ladder, which contains the accounts and characters since the game was created.
The other side of the online game is hardcore. This is where the challenge lives. This is for people who think they have mastered the game or for people who play Diablo for the game it really is. You may be saying, OK, well what is hardcore. Why is it any better than just playing the game. Hardcore means, if you die, then your character is dead, and you can no longer play on the character. Hence, it provides you with a challenge, to live or die.
Hardcore has no question of who is the best. It is a question of who is alive. Hardcore is the only part of the game where the one person on the top of the rankings, is the strongest player. For if he isn't, someone may come along and take his top spot. Hardcore makes Diablo a game of champions and a game of past champions. It is meant as the side of Diablo reserved for dueling, no matter if you are a level 9 or a level 99. Because with this dueling, in the end, one person will be dead and one will be the victor. If the players are fair duelers, they will allow the winner to loot their body, which means they have the right to take the losers gear and items. So, if you think you are a champion of Diablo, play hardcore. Live or Die.
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